Tuesday, September 30, 2025

Crate Part 2

Final Render for Week 2


Sculpted in ZBrush


Decimated to High and Low Poly Meshes












Inside Maya to Resurface













Game Resolution Asset in Maya


UV Unwrapping


Monday, September 29, 2025

Game Animation Tech Art

 


ROM Animation Left, Mixamo Animation Middle, Stylish Animation Right

Character Rigged in Maya and Setup in Unreal

Mixamo Character Setup



2nd Mixamo Character Setup

ROM Animation in Maya

Dive Animation in Maya




Retargeting Animations



Thursday, September 25, 2025

Use Of Perspective

 

Final Render















Blocked Out In Maya














Sculpt in ZBrush













4k Resolution in ZBrush













4k Resolution in Photoshop

Find Edges to Create Base Lineart

Wednesday, September 17, 2025

Simple Crate Week 1

Final Render with updated model



Image Reference

Initial Pattern



Proxy Mesh





Initial Render With Simple Model

Reference and Image Plane Added


BasicAnimation

 


Simple animation created with the Norman Rig


Video Reference



Monday, September 15, 2025

Part 3: 3D Modular Environment


















































References



















Sculpted Zoo



Imported from Zbrush

Adding Complexity to Sequencer. I animated the camera transform and settings. I also animated the directional lights. 



Render Settings


Rendering...


Thursday, September 11, 2025

Tech Art Homework 4 Blueprints


Spawning balls when an actor enters the trigger box.

Holding and releasing G will cause the ball to turn red and wiggle. 



Scene in the screenshots folder





















Large ball material+blueprint that changes color and wiggles. 

Also a timeline





















Blueprint to spawn balls with random translation and scale

Contrast and Value Tell-Tale Hearts


Contrast and Value























First Pass Value
























Line Art


Monday, September 8, 2025

Modular Environment Week 2

















Boolean cuts into the object. Here you can see how it looks on the old door blueprint.

Emissive Material



Simple Rotating Blueprint













Universal Game Controller with Pause, Exit, Fps, and Screenshots capability.












Setting custom max walk speed and jump height


Lighting, Emissive Color, and Atmosphere Setup

Tell-Tale Heart VFX Week 1

  Video of the effect in motion I created a post processing material. It glitches across the x axis and is also animated around the center o...