Monday, December 1, 2025
Stage A Eyes Final and Blood Updated
Friday, November 28, 2025
HW 13 Procedural Geo Gen
Tuesday, November 11, 2025
Inheritance
Made this gosh darn shape using inheritance and custom python modules.
I would show you the code but that is confidential info that could be used for nefarious purposes in this cohort or future cohorts.
I would be glad to help if you need.
Thursday, November 6, 2025
High Res Meshing - 'C' Stage
Thursday, October 30, 2025
Protomeshing Phase "D"
Wednesday, October 29, 2025
Houdini Week 2
Created code to spawn units of objects with different color, shape, and rotation.
The number of units is based on the number of shapes within each unit.
Monday, October 6, 2025
Animation State Machines
Monday, September 29, 2025
Game Animation Tech Art
Thursday, September 18, 2025
Thursday, September 11, 2025
Tech Art Homework 4 Blueprints
Holding and releasing G will cause the ball to turn red and wiggle.
Large ball material+blueprint that changes color and wiggles.
Also a timeline
Wednesday, August 20, 2025
Butterfly Sword Trail
Sword swipe and impact VFX. Created to be easily modified and implemented to fit different animations. Can be added into any animation in Unreal with 2 sockets added into the skeleton.
Final Delivery
These show the bulk of my contributions to the project. I think the part that can definitely still use more work is the dress shader I mad...
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Final Renders UVs and Game Ready Mesh Successful Bake Painting Reference Little Bit Of Noodle Material Code
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Sword swipe and impact VFX. Created to be easily modified and implemented to fit different animations. Can be added into any animation in ...
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Tech Art Fall Project. Visualization of potential gameplay for capstone game. Lightning impact VFX created in Unreal Engine. Breakdown o...


