These show the bulk of my contributions to the project. I think the part that can definitely still use more work is the dress shader I made. I am not much of a 3D artist so I kind of approached it like a VFX artist. I used panning textures and bump offsets to create glitter effects and transparency.
I am most happy with how the veil turned out. It looks great and I was able to solve all of the technical problems that popped up.