Showing posts with label 3D Art. Show all posts
Showing posts with label 3D Art. Show all posts
Monday, November 10, 2025
Monday, November 3, 2025
Monday, October 27, 2025
Thursday, October 16, 2025
Monday, October 6, 2025
Simple Craft and Barrel Week 3
UVs and Game Ready Mesh
Successful Bake
Painting
Reference
Little Bit Of Noodle Material Code
Tuesday, September 30, 2025
Crate Part 2
Final Render for Week 2
Sculpted in ZBrush
Decimated to High and Low Poly Meshes
Inside Maya to Resurface
Game Resolution Asset in Maya
UV Unwrapping
Wednesday, September 17, 2025
Monday, September 15, 2025
Part 3: 3D Modular Environment
References
Imported from Zbrush
Adding Complexity to Sequencer. I animated the camera transform and settings. I also animated the directional lights.
Render Settings
Monday, September 8, 2025
Modular Environment Week 2
Boolean cuts into the object. Here you can see how it looks on the old door blueprint.
Emissive Material
Simple Rotating Blueprint
Universal Game Controller with Pause, Exit, Fps, and Screenshots capability.
Setting custom max walk speed and jump height
Thursday, September 4, 2025
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Final Delivery
These show the bulk of my contributions to the project. I think the part that can definitely still use more work is the dress shader I mad...
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Final Renders UVs and Game Ready Mesh Successful Bake Painting Reference Little Bit Of Noodle Material Code
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Sword swipe and impact VFX. Created to be easily modified and implemented to fit different animations. Can be added into any animation in ...
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Tech Art Fall Project. Visualization of potential gameplay for capstone game. Lightning impact VFX created in Unreal Engine. Breakdown o...


