Tuesday, December 9, 2025

Tech Art Fall Project

 


Tech Art Fall Project. Visualization of potential gameplay for capstone game. 
Lightning impact VFX created in Unreal Engine. 

Breakdown of Iterations

Monday, December 1, 2025

Stage A Eyes Final and Blood Updated

 





Made Blood VFX that spawns decals when colliding with objects. I created blood trails by removing the delete when colliding, so that the blood particle rolls on the ground and spawns longer decals on the floor. I created all the materials and textures to make the blood particles and decals.
Updated Eyes with new look and move when player moves. There is a bug in the code. The eyes should follow the player, but since the decals are randomly oriented, only about 1/4 of the eyes follow the player. I also updated the eyes to have a little bit of white. 

Tech Art Fall Project

  Tech Art Fall Project. Visualization of potential gameplay for capstone game.  Lightning impact VFX created in Unreal Engine.  Breakdown o...