Monday, September 1, 2025

Modular Environment Week 1

 


Mannequin and establishing scale in Maya












Creating the basic proxy meshes in Maya


Creating basic materials in Unreal.












Creating blueprints to make modular groups. 




















Beveled the edges and imported into Unreal.

Finished up with some post processing and lighting. 

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Modular Environment Week 2

Boolean cuts into the object. Here you can see how it looks on the old door blueprint. Emissive Material Simple Rotating Blueprint Universal...