Monday, September 1, 2025

Modular Environment Week 1

 


Mannequin and establishing scale in Maya












Creating the basic proxy meshes in Maya


Creating basic materials in Unreal.












Creating blueprints to make modular groups. 




















Beveled the edges and imported into Unreal.

Finished up with some post processing and lighting. 

No comments:

Post a Comment

Tell-Tale Heart VFX Week 1

  Video of the effect in motion I created a post processing material. It glitches across the x axis and is also animated around the center o...